Mafia III Mission List: Full Story Walkthrough Order - Guide

Mafia III Mission List: Full Story Walkthrough Order

Every main story mission in Mafia III in order, plus optional objectives, district takeovers, DLC missions, and unlock conditions for Lincoln Clay's campaign.

2026-10-10
Mafia III Wiki Team
Quick Guide
  • Mafia III mission list covers the prologue, district takeovers, lieutenant assassinations, and the final Marcano war.
  • Prologue missions are linear: survive the betrayal at Sammy's bar before the game opens up.
  • Recruit all three underbosses — Cassandra, Burke, and Vito — before pushing into multiple districts.
  • Racket missions repeat across nine districts, so complete optional objectives before killing each racket boss.
  • Final missions unlock after every Marcano lieutenant has been eliminated.

Main Story Mission List in Order

The Mafia III mission list follows Lincoln Clay's revenge campaign through 1968 New Bordeaux. The story begins as a linear prologue, then shifts into a district-by-district takeover structure where you choose your own path through most of the mid-game. This walkthrough organizes every story beat in the recommended order, from the opening heist to the final decision about the city's future.

Video Highlights:

  • Lincoln Clay's revenge story and the betrayal by Sal Marcano's organization
  • New Bordeaux, the 1968 open-world setting inspired by New Orleans
  • An overview of the campaign structure and district takeover gameplay
ActStory StageKey Missions
PrologueReturn to New BordeauxBefore They Bury You, A Taste of the Action, The Home Fires Burn
Act 1Build the revenge operationSomethin' I've Got to Do, The Way of the Dead, A Friend in Jesus
Act 1Recruit the underbossesThe Old Man and the River, The New Boss
Act 2District takeoversNine districts, each with racket investigations and a boss mission
Act 2Lieutenant assassinationsRitchie Doucet, Enzo Conti, Olivia Marcano, Tommy Marcano, Lou Marcano, Tony Derazio, Michael Grecco, Frank Pagani
Act 3Finish the Marcano warThe French Ward, Kill Sal Marcano, My Name Is Lincoln Clay, The Dead Stay Dead
Campaign Structure

After the prologue, Mafia III stops forcing a single mission order. You can tackle districts and most lieutenant targets in whatever sequence you prefer — but recruit all three underbosses first to unlock their support services.

Prologue and Underboss Recruitment Missions

The opening missions teach cover shooting, takedowns, stealth movement, and weapon switching while establishing Lincoln's motive. Use this stretch to learn the systems — the objectives are linear and there is no need to conserve money or equipment yet.

MissionObjectiveWhat It Unlocks
Before They Bury YouPlay Lincoln's return from VietnamCombat tutorial, story setup
A Taste of the ActionHelp Sammy and Ellis with the robberyHeist mechanics, driving
The Home Fires BurnSurvive Marcano's attack on Sammy's barRevenge storyline, Father James and Donovan contacts
Somethin' I've Got to DoInvestigate who ordered the hitInformant and wiretap systems
The Way of the DeadBuild the operation with DonovanRacket investigation framework
A Friend in JesusAssemble the crewUnderboss recruitment paths
The Old Man and the RiverRecruit Cassandra in Delray HollowCassandra's weapon services
The New BossRecruit Burke and VitoVehicle delivery, Consigliere support
Don't Skip Recruitment

Complete each underboss recruitment chain before aggressively expanding. The racket assignment system and all support services stay locked until Cassandra, Burke, and Vito are all on board.

District Takeover Mission Structure

Once the crew is assembled, the mission list shifts into a repeating structure across nine districts. Each district follows the same pattern: investigate, sabotage, eliminate the boss, assign the territory.

1

Gather Intelligence

Find racket informants, interrogate or recruit them, and activate wiretaps with TL-49 fuses to reveal enemies, alarms, and objectives on the map.

2

Damage the Racket

Destroy or steal revenue sources — contraband, smuggling, protection operations. Complete optional objectives before the boss fight to increase the takeover payout.

3

Eliminate the Racket Boss

Assault the racket's stronghold and take out the boss. Mark enemies first and cut off alarms to limit reinforcements.

4

Assign the District

Give the district to Cassandra, Burke, or Vito. Assignments affect income, loyalty, dialogue, and potential betrayal later in the campaign.

DistrictRacket FocusNotes
Delray HollowSammy's old territoryCassandra's home base
River RowSmuggling and docksVito's recruitment chain
Pointe VerdunProtection racketsTied to Marcano lieutenants
Tickfaw HarborShipping and contrabandVehicle and smuggling activity
Barclay MillsIndustrial operationsHeavily defended compounds
DowntownPolitical influenceTony Derazio's territory
SouthdownsGamblingTommy Marcano connections
Frisco FieldsProstitution and viceSouthern district, later campaign
French WardOlivia Marcano's baseFinal district before the casino assault
Payout Tip

Optional sabotage objectives completed before killing a racket boss make each takeover more profitable. Sweep the whole area in one visit instead of returning later.

Lieutenant Missions and the Endgame

Each Marcano lieutenant is exposed through the racket network. Damaging their business operations completes investigation objectives that reveal the target's stronghold, leading to an assassination mission.

Early Targets

  • Ritchie Doucet — Delray Hollow connection
  • Enzo Conti — an old-school loyalist
  • Olivia Marcano — French Ward power player

Mid-Game Targets

  • Tommy Marcano — Southdowns gambling
  • Lou Marcano — political and family ties
  • Tony Derazio — Downtown operator

Late Targets

  • Michael Grecco — mob enforcer
  • Frank Pagani — vehicles and smuggling
  • Unlocks the path to Sal Marcano

The closing missions — The French Ward, Kill Sal Marcano, My Name Is Lincoln Clay, and The Dead Stay Dead — are combat-focused with several fortified interiors. Finish optional district activities and purchase health and ammunition upgrades before starting this sequence, and keep a reliable close-range weapon alongside an accurate rifle for rooftop and hallway fights.

The final decision determines whether Lincoln leaves New Bordeaux, rules it alone, or rules alongside his surviving underbosses. Make a manual save before the decision if you want to see multiple outcomes.

Endgame Preparation

Upgrade health, weapon capacity, and ammunition before the casino assault. The final lieutenant compounds are the most heavily defended locations in the game.

DLC Missions and Completion Checklist

The three story expansions add separate mission chains outside the main list. All are included in the Mafia III: Definitive Edition.

ExpansionMission FocusRecommended Timing
Faster, Baby!Driving-focused story in Sinclair Parish, races, new vehiclesAfter the campaign establishes its contact
Stones UnturnedJohn Donovan partnership, military-style combat, new weaponsAfter the relevant characters are introduced
Sign of the TimesRitual murder investigation, darker atmospheric missionsAfter its contact becomes available
Suggested Order

Play the main campaign opening first, then slot each expansion in once its contact unlocks. Completing the campaign setup first provides the clearest story context for all three expansions.

Campaign Completion Checklist:

  • Complete the prologue and survive the betrayal
  • Recruit Cassandra, Burke, and Vito
  • Take over all nine districts
  • Eliminate all eight Marcano lieutenants
  • Finish Kill Sal Marcano and the final missions
  • Complete the three story DLC mission chains

FAQ

Q: How many missions are in the Mafia III mission list?

The main story includes the prologue missions, the underboss recruitment chain, nine district takeover sequences with racket missions, eight lieutenant assassinations, and the final Marcano war missions. Because district and lieutenant missions can be tackled in any order, the total mission count depends on how thoroughly you complete optional racket objectives.

Q: Can I complete the districts in any order?

Yes. After recruiting all three underbosses, most districts and lieutenant targets can be tackled in whatever order you choose. A balanced expansion across districts keeps all three underbosses earning income and preserves loyalty, which affects the endings.

Q: Do DLC missions count toward the main story?

No. Faster, Baby!, Stones Unturned, and Sign of the Times are separate story expansions with their own mission chains. They become available through their contacts during the campaign and are fully included in the Definitive Edition.

Q: What is the final mission in Mafia III?

The closing sequence runs through The French Ward, Kill Sal Marcano, My Name Is Lincoln Clay, and The Dead Stay Dead. The final decision after Sal's defeat determines whether Lincoln leaves New Bordeaux or rules the city, with variations based on underboss loyalty and district assignments.