Mafia III Setting: New Bordeaux, 1968 – Locations & Era Guide - Story

Mafia III Setting: New Bordeaux, 1968 – Locations & Era Guide

Explore the Mafia III setting of New Bordeaux in 1968: districts, historical atmosphere, rackets, and how the city shapes Lincoln Clay's revenge story.

2026-10-10
Mafia III Wiki Team
Quick Guide
  • Mafia III setting: The open-world city of New Bordeaux, a fictional reimagining of 1968 New Orleans
  • Time period: 1968, amid the Vietnam War aftermath and the American civil rights struggle
  • Nine districts: Delray Hollow, River Row, Pointe Verdun, and six more form the takeover map
  • Story role: The city is divided into Sal Marcano's rackets that Lincoln Clay dismantles piece by piece
  • DLC expansions: Faster, Baby! adds Sinclair Parish, a countryside parish outside the city

The Mafia III Setting: New Bordeaux, 1968

The Mafia III setting places players in New Bordeaux, a fictional southern American city heavily inspired by New Orleans in 1968. Lincoln Clay returns from the Vietnam War to a city controlled by the Italian mob, where segregated neighborhoods, bayou waterways, and neon-lit nightlife districts define both the atmosphere and the gameplay map.

Unlike the earlier Mafia games set in fictional stand-ins for Chicago and New York, Mafia III builds its entire revenge story around the city's social tensions. The result is a crime drama where the setting itself drives the narrative: who owns each district, who profits from each racket, and who gets left behind.

Video Highlights:

  • Official launch trailer introducing Lincoln Clay and New Bordeaux
  • Overview of the revenge storyline against Sal Marcano
  • Glimpses of the open-world city and its districts
Historical Context

New Bordeaux reflects 1968 America: the Vietnam War, the civil rights movement, and organized crime's grip on Southern cities. Understanding this backdrop explains Lincoln's motivations and the game's documentary-style interview framing.

The Nine Districts of New Bordeaux

New Bordeaux is divided into nine takeover districts, each with distinct geography, enemy presence, and rackets to dismantle. Lincoln's campaign is structured as a district-by-district war against Sal Marcano's organization.

DistrictCharacterKey Activities
Delray HollowAfrican-American neighborhood, Lincoln's homeRacket takedowns, Cassandra's base
River RowDockside working-class areaSmuggling rackets, Vito recruitment
Pointe VerdunIrish mob territoryBurke's operations, protection rackets
Tickfaw HarborIndustrial port districtContraband and shipping rackets
Barclay MillsHeavy industry and scrapyardsUnion and labor racket content
DowntownCommercial center, tall buildingsHigh-security Marcano operations
SouthdownsEntertainment and nightlifeGambling and club rackets
Frisco FieldsAffluent suburban outskirtsDixie mob and political influence
French WardFrench Quarter-style districtProstitution and tourism rackets
District Assignments Matter

Every district you capture must be assigned to Cassandra, Burke, or Vito. Consistently favoring one underboss creates resentment, possible betrayal, and fewer ending options later in the campaign.

How the Setting Shapes Gameplay

The New Bordeaux setting is not just scenery; it defines the core gameplay loop of investigation, sabotage, and takeover.

Racket Investigations

  • Informants reveal racket objectives
  • Wiretaps expose enemies and collectibles
  • Sabotage increases takeover value

District Takeovers

  • Damage racket revenue sources
  • Eliminate the racket boss
  • Assign the district to an underboss

Empire Management

  • Underboss earn unlocks services
  • Weapon, vehicle, and cash support
  • Loyalty affects dialogue and endings

Beyond the city itself, the setting expands through the DLC. Faster, Baby! introduces Sinclair Parish, a countryside parish with high-speed driving missions and racing activities, giving the 1968 Louisiana setting a rural counterpoint to the urban core.

Exploring the 1968 Atmosphere

The period setting enriches exploration with era-specific collectibles and a licensed soundtrack rooted in 1960s soul, rock, and blues.

Collectible TypeThemeWhere to Look
Playboy MagazinesPeriod adult publicationsBars, bedrooms, offices
Hot Rod MagazinesAmerican car cultureGarages, auto shops
Album CoversLicensed music artworkHomes, record stores, venues
Vargas PaintingsPin-up artworkPrivate rooms, back offices
Propaganda PostersPolitical/social postersWalls, alleys, public buildings
1

Gather Information

Recruit or interrogate informants to reveal points of interest across the district.

2

Activate Wiretaps

Use TL-49 fuses on junction boxes to reveal enemies, alarms, and collectibles nearby.

3

Clear the Racket

Complete the takeover so hostile guards no longer patrol the interior locations.

4

Sweep for Collectibles

Search every revealed interior and exterior before moving to the next district.

Efficient Exploration

Work one district at a time and keep separate lists for magazines, album covers, paintings, and posters. This prevents repeated searches across the nine-district map.

Setting and Story: Key Figures in New Bordeaux

The setting comes alive through its cast. Lincoln Clay builds his coalition from figures tied directly to specific neighborhoods.

CharacterRole in the Setting
Lincoln ClayVietnam veteran seeking revenge in his home city
Sal MarcanoHead of the Italian mob controlling New Bordeaux
CassandraHaitian mob leader based in Delray Hollow
Thomas BurkeIrish mob leader operating in Pointe Verdun
Vito ScalettaReturning Mafia II protagonist in River Row
John DonovanCIA contact providing intelligence on Marcano
Father JamesLincoln's mentor and moral counterweight

New Bordeaux Exploration Goals:

  • Visit all nine districts of New Bordeaux
  • Recruit Cassandra, Burke, and Vito
  • Take over at least one racket per district
  • Explore Sinclair Parish in Faster, Baby!
  • Collect era-themed magazines and album covers
Where the Story Ends

The final decision at the end of the campaign determines whether Lincoln leaves New Bordeaux, rules it with his underbosses, or rules it alone. Keep the three lieutenants loyal to preserve every ending option.

FAQ

Q: What is the Mafia III setting?

Mafia III is set in New Bordeaux, a fictional city modeled on New Orleans in 1968. The setting spans nine districts plus the Sinclair Parish countryside added in the Faster, Baby! expansion.

Q: What year does Mafia III take place?

The main story takes place in 1968, with Lincoln Clay returning from the Vietnam War to a city controlled by Sal Marcano's Italian mob.

Q: Is New Bordeaux a real city?

No. New Bordeaux is a fictional reimagining of New Orleans, capturing its French Quarter-style architecture, bayou surroundings, and cultural atmosphere of the late 1960s.

Q: How does the setting affect gameplay?

Each district contains rackets tied to the city's criminal economy. Players investigate, sabotage, and take over these operations, then assign districts to underbosses whose loyalty shapes missions, services, and the available endings.